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The cave game
The cave game












The player will need to work with all three characters, switching between them typically to activate multiple parts of a puzzle one example shown in early press demonstrations was to use one character to ring a bell to distract a monster, a second character to repair a hot dog vending machine so to provide bait, and a third to operate a giant claw machine to pick up the monster to clear their path. Exploration is described as being "Metroidvania"-like, where more of the Cave's tunnels and chambers become accessible as players collect objects in a manner similar to Metroid or Castlevania. The exploration of the game is based on 2D platformer elements, though the game is presented with 3D graphics. Players are shown what objects they can interact with through the on-screen text, such as the "Levers and Such" caption here.Īs the player controls the trio to explore the Cave, they collect objects and interact with the environment in a manner similar to an adventure game.

the cave game

The knight character in The Cave, at the controls of the giant claw machine.

the cave game

The characters are based on stereotypical figures, such as a hillbilly, a pair of twins (acting as one character), and a scientist. At the start of the game, the player selects three of the seven characters, which they are then locked to for the remainder of the game players can restart a new game to select a different trio of characters. He then pulls out the sword, and the king "ran off to congratulate his favorite daughter", but then gets eaten by the dragon as well. The knight then goes to the king with the amulet and is allowed to pull the sword, which was impossible at first due to the many rocks beneath it - however, our characters overcome it by blowing it with dynamite. The knight then succeeds, but forgets to close the gate to the dragon's den, in turn causing the dragon to eat the princess and coughing up the amulet. In one example, a knight character goes to a princess for her amulet, which is the key to unlocking the pulling of the sword, who tells him to bring the treasure the dragon is guarding. Seven characters, drawn from across time and space and harboring dark secrets, have come to the Cave, believing they can "learn something about themselves and who they might become", as stated by Gilbert. The Cave 's story is based on a magical talking cave (voiced by Stephen Stanton) with a labyrinthine set of tunnels within it. Many of the game's puzzles require the three characters to work in coordination to complete, while some puzzles are specific to the unique abilities of a character in this manner the Cave can only be fully explored through multiple play-throughs.

the cave game

The game borrows concepts from his earlier 1987 game, Maniac Mansion, such as the player initially selecting three different characters from a cast of seven to explore the Cave. The game is rated "teen" for blood and violence. The game was created by Ron Gilbert, building on an idea that he has had for nearly twenty years about a cave that lures people into it to explore their darker personality traits. It was later released on Octoon iOS devices, and on Decemon the Ouya. The Cave is a puzzle- platform/ adventure video game developed by Double Fine Productions and published by Sega in January 2013 on the PlayStation Network, Nintendo eShop and Xbox Live Arcade storefronts via the PlayStation 3, Wii U and Xbox 360 consoles and on Steam for Microsoft Windows, OS X and Linux.














The cave game